![]() I hear you thinking, "What?! Humans never lived amongst dinosaurs!". Let us go back to the age when humans lived among dinosaurs. ![]() Get ready for a RTS dinosaur game in an old forgotten age, the Age of Jura. Next to that, updates will be posted on the social media channels where anyone can give feedback ( Twitter / Facebook / Youtube )” “The main contact platform where can be discussed about the game will be the: How are you planning on involving the Community in your development process? “The price might change when the game leaves Early Access.” Will the game be priced differently during and after Early Access? Expanding nests (after an animal of that nest is being attacked and only a few animals are left.)” Gathering 'Knowledge Points' (for Research) through meditation (needs units on meditation cloths, near a Knowledge Hut ) Research ( Fire Pit to heal units / Archery / Warriors / Unit Speed / Population / Smelting, X-Ray Vision to see everything through dense woods ) 10 types of Animals (Compsognathus, Oviraptor, Troodon, Dilophosaurus, Protoceratops, Velociraptor, Pachycephalosaurus, Triceratops, Spinosaurus, Tyrannosaurus Rex) Villagers automatically pick up nearby items that lay on the ground, to bring it to a nearby storage, then walk back to the original spot, and have a look if there is more on the ground. 4 type of Units that you can create and control (Villagers / Spear Throwers / Warriors / Archers ) Smelting Iron Ore + Coal into Iron Bars (that can be used for further Research or building structures) Resources / Produce ( Tree = Wood / Stone Mine = Stone / Iron Ore Mine = Iron Ore / Coal Mine = Coal / Mushroom = Food / Fishing Spot = Food / Meat = Food ) Structures ( Storage / Fire Pit / Hut / Weapon Maker / Smelter / Tannery / Knowledge Hut / Meditation Cloth / Training Camp ) Objectives to complete (building structures, reaching a certain population, harvesting a certain amount of resources, and eventually eliminating all animals) An 'Arena' where you can quickly practice attacks against different animals User profiles (each user can create it's own profile, and continue where he/she/they left) “Maybe the best way to view the current state of the game is to watch a gameplay video on Youtube: What is the current state of the Early Access version? How is the full version planned to differ from the Early Access version? “The game will stay in Early Access as long as it needs to develop a proper-working, bug-less and hopefully fun game to play.” The more eyes there are on the development on this game, the better it eventually will become.”Īpproximately how long will this game be in Early Access? Mystic ERA games is an indie game dev company from the Netherlands. Give people the change to already play the game in its current state while it keeps getting expanded and improved over time. They eat Foul Raw Meat, Raw Meat and any Severed Limbs that are laying on the ground from recent combat.“Gathering feedback from the community to keep improving this game until it's completely finished. While this may seem ideal, bonedogs also have 200% hunger rate. If you have a bonedog companion, keep in mind it will not eat until it reaches approximately 220 hunger, rather than a humanoid companion's 250. They are commonly kept as pets by some factions, like Rebel Farmers and Bounty Hunters. Bonedog squad members will often run to nearby corpses for food and will sometimes "Play 'Limb'" where they run around with a severed limb until given a specific Move Order. Living humanoids are not part of their diet, though they will attempt to correct their living status if they spot them. They are drawn to the scent of dead bodies, and devour them if they see any. These creatures, however wild by nature, have been domesticated by people as trusty companions and loyal guardians. They are fairly hostile when other inhabitants of the world roam into their territory. ![]() ![]() Bonedogs are canine-like creatures which roam the wastes in large packs.
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